2023.06 — 2024.03
Meeting Ink is an AI-powered app that transcribes meetings and generates concise summaries for easy sharing.
In today’s fast-paced work environment, effective meeting documentation is essential for productivity, yet traditional note-taking methods can be inefficient and fragmented. Meeting Ink was designed to address this challenge by offering an AI-powered meeting assistant that simplifies the process of capturing, organizing, and reviewing meeting notes.
With features like automatic transcription, smart summaries, and seamless collaboration, Meeting Ink helps professionals stay focused during meetings while ensuring that important discussions and action items are well-documented. The app is tailored for teams and individuals who need a reliable, intuitive solution to streamline their workflow and enhance post-meeting efficiency.
Product Designer
User Flow
Wireframe
Design System
UI Design
Figma
1 PM
1 Android & iOS Engineer
Meeting Ink is a productivity tool designed to streamline meeting documentation and follow-up. We aimed to address common inefficiencies knowledge workers face in managing meeting content, tasks, and team alignment.
Knowledge workers often struggle to stay focused during meetings while manually taking notes. As a result, important information gets lost, follow-up actions are unclear, and meeting records are scattered across various platforms. This leads to inefficiencies, miscommunication, and reduced team alignment.
1. Inefficient Note-Taking Process
2. Fragmented Meeting Records
3. Difficulty in Reviewing & Organizing Notes
4. Lack of Collaboration & Accessibility
How Were These Four Problems Identified?
1. Based on Common Industry Patterns & Secondary Research
We drew insights from well-documented challenges faced by knowledge workers in meeting workflows. Reports and UX articles (e.g., Nielsen Norman Group) consistently point out that manual note-taking, fragmented information, and unclear follow-ups are major productivity blockers.
2. Heuristic Analysis of Existing Tools
Through reviewing popular tools like Otter, Notion, Google Docs, and Slack, we identified gaps in how these platforms handle meeting documentation holistically. Most tools either focus on transcription or note-taking—but lack an integrated, action-oriented experience.
3. Team’s First-Hand Experience & Internal Discussions
Although we didn’t conduct formal user interviews at this stage, our team reflected on recurring issues we encountered during our own meetings—such as scattered notes, forgotten action items, or time-consuming reviews—which strongly aligned with broader market pain points.
Why Did We Choose These Problems to Solve?
1. High Relevance and Frequency
These problems appear in nearly every workplace and affect team productivity on a daily basis, making them a compelling starting point for product exploration.
2. Clear Opportunity for Differentiation
Existing solutions tend to solve part of the problem. By combining transcription, summarization, and task tracking into a single flow, we saw a unique chance to improve the overall meeting experience.
3. Feasibility for Early-Stage Development
These problems can be addressed with a focused MVP, allowing us to validate our approach quickly and iteratively expand the solution.
How Might We
Due to limited time and access to actual users during this project, the following personas were developed using inferred user needs, competitor product research, and common patterns observed across the industry. These hypothetical personas served as a practical framework to guide user-centered design decisions.
Persona 1 — Claire Shen|35|Product Manager|Startup Team
Background & Motivation
Goals & Needs
Seeks an all-in-one, intelligent meeting tool to:
Pain Points
Persona 2: Wendy Kao|28|Freelance UX Designer|Remote Collaborator
Background & Motivation
Goals & Needs
Needs a designer-friendly meeting workflow that enables:
Pain Points
Below are the user journeys for Claire and Wendy, reflecting their typical meeting workflows, pain points, and how Meeting Ink was designed to address them.
Claire Shen|Product Manager
Wendy Kao|Freelance UX Designer
Design Goals
1. Reduce the burden of note-taking and improve meeting focus
2. Centralize fragmented meeting content
3. Make meeting reviews fast and actionable
4. Enhance team collaboration and information sharing
5. Support cross-platform and flexible usage scenarios
Design Strategy
Based on the five stated design goals, the core design strategy of Meeting Ink can be summarized as follows:
Meeting Ink captures and transcribes conversations in real-time, ensuring that no key details are lost.
Users can focus on discussions without worrying about taking notes manually.
Collaboration With PM and Engineering:
PM Alignment:
We aligned on separating real-time transcription from post-meeting AI summaries, avoiding scope creep and feature overlap.
Engineering Feedback:
Final Decision-Making Process & Validation:
We focused on usability for first-time users and task-oriented interaction. The interface is kept minimal, with advanced features hidden or collapsed.
Instead of relying on user interviews, our decision is supported by the following industry research and UX principles:
Therefore, we designed the core actions—start, stop, and save—as high-priority visual elements, and used prominent status indicators to clearly communicate the recording state. This ensures both a sense of control and task focus for the user.
Trade-off Analysis — Optimized Meeting Interface for Enhanced Usability
Why Choose Option A Over Option B?
Chosen (A):
Single-column layout with clearly structured sections, bullet-point formatting, and collapsible (accordion) components for mobile-friendly readability.
Not Chosen (B):
Dense, traditional multi-column layout with mixed paragraph blocks and limited visual hierarchy.
Rationale:
Imagine Claire reviewing meeting notes between back-to-back calls, or Wendy opening notes on her phone while replying to a client. In these moments, clarity isn't just helpful—it’s essential.
We wanted users to quickly locate what matters: decisions made, tasks assigned, and who’s responsible. That meant embracing clean structure, bold headers, bullet points, and visual cues that guide the eye with minimal effort.
Trade-off:
Multi-column layouts might technically save space. But they also demand more cognitive effort, especially on mobile screens. Users have to work harder to extract meaning—something we actively wanted to avoid.
We chose clarity and flow over compactness, prioritizing user comfort and confidence.
Collaboration With PM and Engineers:
Final Decision:
We based the design decision on the following principles:
Validation:
While no formal A/B testing has been conducted yet, this approach is supported by established UX research and competitive benchmarking:
Trade-off Analysis — Intuitive and Flexible Playback Controls
Why Choose Option A Over Option B?
Chosen (A):
A bottom-fixed playback control bar that integrates key functions (play, pause, progress bar, total duration), with the ability to collapse or expand as needed.
Not Chosen (B):
Floating or overlay-style playback controls (e.g., small pop-up window, side panel) that remain visible but may cover content or appear in unpredictable locations.
Rationale:
For users like Claire and Wendy, playback isn't a passive activity—it happens while they're working. Whether they're reviewing a transcript for action items or listening to a call while editing notes, the player must stay accessible without getting in the way.
Users often need to monitor playback while reading transcripts or notes. A fixed control bar at the bottom provides a consistent, intuitive location for playback functions. Collapsibility ensures the player doesn't interfere with reading when not needed.
Trade-off:
While floating controls maintain constant visibility, they can obstruct important content—especially on small screens—and increase the chance of accidental taps. The fixed bottom layout aligns with user expectations and maintains interface stability, at the cost of slightly reduced persistent visibility.
Collaboration with PM and Engineers:
PM Priorities:
Engineering Constraints:
How Was the Final Decision Made?
We made the final call based on user experience principles and benchmarking:
Validation:
Industry Benchmark Support:
UX Theory Support:
Trade-off Analysis — Real-Time Playback Speed Adjustment with Clean UI Design
Why Choose Option A Over Option B?
Chosen (A):
A single "1x" button that reveals a discrete step slider for speed adjustment (e.g., 0.5x → 2x). The control only appears when needed and applies changes in real time.
Not Chosen (B):
A dropdown menu, numeric input, or continuous slider allowing highly granular adjustments.
Real-World Context:
We imagined Claire replaying a project discussion while jotting down notes between meetings. She just wants to skip past the small talk and get to the part where deliverables were discussed. In that moment, she doesn't want to scroll through menus or fiddle with a fine-tuned slider—she just needs to tap, adjust, and move on.
By offering a simple “1x” button that expands into a clear, step-based speed selector, we’re giving users what they need: control without complexity.
Rationale:
We aimed to create a quick, intuitive, and non-intrusive adjustment experience. The discrete slider allows users to select commonly used speeds without needing to fine-tune unnecessarily. Tapping "1x" cleanly triggers the control, maintaining UI simplicity and reducing distraction.
Trade-off:
While continuous control offers flexibility, it increases interaction complexity and visual clutter. We prioritized task flow and interface clarity, especially on mobile, over maximum customizability.
PM and Engineering Collaboration :
PM Focus:
PM Focus:
Final Decision:
Validation:
UX Research Support:
Industry Benchmark Support:
All meeting notes, transcripts, and action items are stored in a single, organized platform.Users can search and filter past meetings to quickly find relevant information.
Trade-off Analysis — Centralized Meeting Documentation System
Why Choose Option A Over Option B?
Chosen (A):
Store all meeting-related data—notes, transcripts, and action items—in a single centralized platform with search and filter capabilities for easy retrieval.
Not Chosen (B):
Store meeting content across multiple decentralized tools (e.g., Google Docs, Notion, Email), or manage it in an unstructured format.
Real Usage Context:
We pictured Claire preparing for a sprint review and trying to recall what was promised in a stakeholder sync two weeks ago. She opens her email, scrolls through Slack, skims a Notion page, and still isn’t sure where the final action items were noted.
That kind of fragmented experience doesn't just waste time—it chips away at confidence and disrupts decision-making.
We knew that if we could unify notes, transcripts, and action items into one structured space—with search and filtering—Claire would no longer need to “hunt” for information. Instead, she could focus on what matters: aligning her team and driving execution.
Rationale:
We prioritized information accessibility and a consistent user experience. A centralized platform builds trust and reduces cognitive and operational friction caused by switching between tools.
Trade-off:
While decentralized tools may offer flexibility or familiarity, they fragment data, create inconsistency, and make information harder to locate—especially over time. We chose to invest in a unified experience that delivers clear structure and reliable access.
PM and Engineering Collaboration:
PM Priorities:
Engineering Constraints:
Final Decision:
The design direction was based on key UX principles and market trends:
Validation:
Market Validation:
UX Research Support:
Teams can easily share notes .Integration with popular work tools (e.g., Slack, Notion, Google Drive) ensures smooth workflows.
Trade-off Analysis — Seamless Sharing with Smart Notifications and Multi-Destination Sync
Why Choose Option A Over Option B?
Chosen (A):
A seamless sharing flow that includes:
Not Chosen (B):
Basic auto-share immediately after meeting ends, with limited integration options and no content preview or control.
Real Usage Context:
We imagined Claire wrapping up a high-stakes client meeting and waiting for the AI summary to finish processing. She's ready to share, but wants to double-check a few points first. In that moment, an automatic, no-preview share could feel risky—like handing over unfinished notes.
By adding a soft confirmation flow, optional previews, and smart notifications, we’re designing for confidence, not just speed—supporting both fast movers and cautious reviewers alike.
Rationale:
We aimed to reduce friction and increase user confidence in sharing meeting content. By introducing a confirmation step, optional previews, and delayed sharing through smart notifications, we accommodate different user behaviors—from fast movers to detail checkers. Multi-platform syncing ensures the notes land where teams actually need them.
Trade-off:
While immediate auto-sharing could reduce steps, it increases the risk of sending incorrect or premature content, especially when AI summaries are still being processed. Our approach trades a bit of extra interaction for significantly higher control, clarity, and flexibility.
Collaboration with PM and Engineers :
PM Focus:
Engineering Constraints:
Final Decision:
We made this decision based on the following UX and business considerations:
Validation:
UX Research & Best Practice Support:
Market Benchmarking:
To evaluate the effectiveness and impact of Meeting Ink – AI Meeting Assistant, we defined the following success metrics across adoption, productivity, user satisfaction, and business performance:
1. Usage & Adoption:
2. User Engagement & Satisfaction
3. Business Impact & Growth
Meeting Ink was designed to help teams streamline meeting documentation, improve clarity, and bridge the gap between discussion and action. Although post-launch analytics were limited at the time of handoff, the expected outcomes were:
The design leveraged mental models from tools like Notion, Asana, and Superhuman to build familiarity while introducing new value. Future validation could include metrics like task completion rate, repeat usage, and team-level satisfaction.
This app uses the Design system of Noise Eraser including button, input, navigation bar, and checkbox.
1. Finding similar product references to draw inspiration from their designs, analogous process setups, and usage logic is crucial to keep the user learning curve low.
2. To make users focus on the primary actions avoid placing distracting information within the UI interface.
3. Before commencing production, the boss often wishes to see results quickly. However, creating a User Experience (UX) requires resources and time. It is crucial to explain the importance of this undertaking and inform relevant stakeholders about the amount of time and resources other companies invest to achieve similar results. If it's not possible to allocate the necessary resources and time, expectations may need to be adjusted.
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